
Manki
The mad bomber monkey
A pyromaniac monkey with a jetpack and no safety training. Manki takes off, drops bombs on your head, fires homing rockets and, when the moment is right, flies straight into you.
Game plan
- Take off with Jetpack Flight (E): steer with the stick, tap jump for height and watch the fuel bar.
- Make a bombing run with Bombs Away (Q) and fire the Bazooka (R). Neither ends the flight.
- When they’re ripe, Kamikaze (F) locks on and flies you straight into them. Boom.
Good at
- He flies: Jetpack Flight is a long, steerable recovery
- Bombs and homing rockets, straight from the air
- Kamikaze is a kill threat from anywhere
Bad at
- Any hit knocks him out of the sky
- Fuel only refills on landing, and E recharges only once the flight ends
- Stand too close to your own rocket and it hurts you too
Specials
Cooldowns start when the move ends. Every E special is a recovery move.
- Q
Bombs Away
No aiming. In flight, a bomb drops straight down and blows up on the ground or on whoever is under it. On foot, Manki hops back and leaves a short-fuse bomb where he stood. Only opponents get hurt.
- E
Jetpack Flight
A short ignition, then real flight: the stick steers, jump gives a burst of height, E again cuts the engine. Fuel only refills on landing.
- R
Bazooka
Press to fire a homing rocket at your target, even mid-flight. Dodge past it or get behind it to break the lock.
- F
Kamikaze
Lock onto your target and rocket into them for a huge explosive finisher. From flight, it’s a dive-bomb. The blast throws Manki too, but only hurts them.
Normals
No cooldowns. The same key does something different on the ground and in the air.
| 1 | Monkey Punch |
|---|---|
| 2 | Sweeping Kick |
| 3 | Head Slam |
| 1 | Air Kick |
|---|---|
| 2 | Double Fist Slam |
| 3 | Air Smash |
Movement
- Run speed11.5 m/s
- Air speed9 m/s
- Jump height≈2.3 m
- Gravity24 m/s²
Playtest tuning as of October 29, 2026. Jump height is estimated from jump speed and gravity. Numbers move between builds.
In game






